Pavlod | Дата: Пятница, 09.03.2012, 01:33 | Сообщение # 1 |
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| Weaver Revision
By: Jared "Kelsan" Pruett
Summary:
As player potency has increased, it has become increasingly difficult for an finesse/control class like the Weaver to maintain its place on the battlefield. With this revision, we’re not looking to change the way the Weaver plays, but to build upon the existing mechanics.
The general concept was to make the Weaver a late-game threat by weakening her opponent while bolstering her own abilities.
Goals: Provide the Weaver with increased survivability and burst dps while maintaining the core of the class. Create synergistic skill rotations that allows for a variety of play-styles. Venom Pips Weaver will now generate a new pip type called "Venom", whenever they use Poison skills. Each Venom pip increases the Resistance Penetration and damage of their Poison skills. Total Number of Venom pips: 5 Decay Rate: 1 pip per second out of combat.
Skills that generate Venom: Piercing Attack Tainted Kiss Lethal Kiss Toxin Shadow's Bite Mephitic Kiss Venomous Haze Poison Spray Necrosis Latent Poison Paralytic Venom
Two new skills will utilize Venom Pips:
Drink Deep “You bite you target, drinking deeply and replenishing your health.” Unlock: Rank 4 Cooldown: 30s Pip Requirement/Consumption: 5 Summary: A strong melee skill that replenishes a portion of the Weaver's health.
Virulent Poison “You spit an extremely toxic contact poison at your target that is quickly absorbed into their bloodstream.” Unlock: Rank 7 Cooldown: 20s Pip Requirement/Consumption: 5 Summary: A Ranged attack that applies a strong Poison DoT. Should the DoT be cured, the target takes instant poison damage.
Web Skill Update
Ensnared
A stacking effect applied by most of the Weaver’s web skills. Ensnared places no negative effects on the target, but these marks can be converted into Venom pips via the new skill below.
Envenom
“You feed upon your ensnared prey, replenishing your venom.” Unlock: Rank 5 Cooldown: 20s Summary: Consumes the caster's Ensnared effect with the potency being determined by the number of stacks on the target. 1 Stack: Weak Damage; Generates 2 Venom pips 2 Stacks: Moderate Damage; Generates 4 Venom pips 3 Stacks: Heavy Damage; Generates 5 Venom pips
Skill/Trait Revisions
Piercing Attack Damage changed to Acid. Penetrates 20% of your targets mitigations. Cooldown reduced to 2s.
Tainted Kiss Now usable while moving.
Lethal Kiss Damage changed to Acid. Cooldown reduced to 4s. Now usable while moving.
Toxin Damage type changed to Acid. Now usable while moving.
Shadow's Bite Increased damage.
Mephitic Kiss Now usable while moving.
Born of Shadow Each time the Weaver is hit, a stacking Mitigation buff is applied. The effect is Combat Permanent.
Poison Spray Now applies a weak-moderate Poison damage over time.
Necrosis Reduced cooldown to 20s.
Entangling Web Increase induction duration as well as attack duration.
Catch Prey Range reduced to 20m. Reduces the target’s Block, Parry, and Evade by an additional 2% every 6s for 30s. The Weaver gains 1-2% Block, Parry, and Evade every 6s for 30s.
Clinging Webs Replaces the Parry and Evade debuff with a +7% Miss Chance debuff for 1 min.
Eight Legged Foe Replace Parry buff with immunity to falling injury.
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